![]() ![]() It gave me an approachable way to get into game dev and realise my ideas, that I otherwise couldn't have. Then it calculates how deep the players (bounding box) bottom-center is in the slope tile and pushes him. ![]() It fills an array with how many pixels are filled on the y axis for every pixel on the x. First I followed a video tutorial specific to game maker 2s tile collisions."Honestly, without GameMaker, I probably wouldn't even have gotten to the hobby stage of game development. If thats right, how did you get the collision mask in the example game above to not include the sprites hair Are there two objects (the character and the green box) that move together with only one (the green box) checking for precise collisions This is obviously important for our favorite genre of game (2.5d top-down) as you dont want the characters head running into wall above him. Game Maker Studio 2 Tile Collision - XpCourse Free The GameMaker community is also vast and there's tons of content in forums and tutorials, which made the learning process a lot less scary." It was my very first coding experience and I'm glad I stuck with it. "Everything I know about programming I learned thanks to GameMaker. "GameMaker basically taught me how to make games." It was the perfect stepping stone for me to go from knowing nothing to feeling like I am an experienced games programmer.” “Using GameMaker's in-built tools let me understand the role they play in game development and gave me the foundations I needed to go on to recreate any of them for myself in larger contexts. "GameMaker's systems were easy enough to approach as a novice and are now so second-nature to me that I'm comfortable tackling larger-scale problems that I wouldn't have dreamt of four years ago." ![]()
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